AI Insights · Timothy · July 2023
Top 5 Character Collection Games on Android in France - Q2 2023
Discover the performance of the top 5 character collection games on Android in France for Q2 2023, including weekly downloads, revenue, and active user trends.
The second quarter of 2023 saw notable performances from the top character collection games on Android in France. Here’s a closer look at the trends for weekly downloads, revenue, and active users for Coin Master, MONOPOLY GO!, Clash of Clans, Summoners War, and DRAGON BALL LEGENDS.
Coin Master
Coin Master experienced a gradual decrease in weekly revenue from approximately $914K in mid-April to around $809K by the end of June. Weekly downloads also showed a downward trend, starting at over 24K in mid-April and dropping to about 15K by the end of the quarter. Active users fluctuated, peaking at around 130K in late April but settling back to approximately 110K by the end of June.
MONOPOLY GO!
MONOPOLY GO! saw significant growth in weekly revenue, starting from about $141K in mid-April and peaking at $427K in early June, before ending the quarter at around $349K. Weekly downloads decreased from approximately 84K in mid-April to about 36K by the end of June. Active users initially climbed, reaching a peak of around 173K in mid-May, but then declined to about 140K by the end of June.
Clash of Clans
Clash of Clans had varied weekly revenue, with notable peaks such as $290K in early May and $194K at the end of May. Weekly downloads fluctuated, with a significant increase to around 21K in mid-June. Active users remained relatively stable, ranging between 1.3M and 1.4M throughout the quarter.
Summoners War
Summoners War experienced a decline in weekly revenue from about $264K in mid-April to around $124K by the end of June. Weekly downloads remained low, never exceeding 2K. Active users saw a slight decrease from approximately 116K in mid-April to around 111K by the end of June.
DRAGON BALL LEGENDS
DRAGON BALL LEGENDS showed a notable increase in weekly revenue, starting at around $134K in mid-April, peaking at $318K at the end of May, and ending the quarter at $160K. Weekly downloads peaked at over 10K in early June. Active users saw substantial growth, starting at around 128K in mid-April and peaking at approximately 230K in early June, remaining above 210K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.